Removed overclock profiles (combined all in one exe)įixed save issue with uncommon characters in filepath Lock counter factor to 1 while OverclockingĮxtended overclock to 18 times (requires powerful CPU) Removed CTRL+R hotkey for RSP plugin settingsįixed bug with ROM properties window not displaying the correct defaults for GE\PD Reverted relative filepath for saves\plugins as it caused issues with Windows 10 Will ask user for ROM folder on first launchĬhanging states will display the new slot # in the Status Bar Improved GE\PD ROM detection for loading default settings (supports Perfect Dark +)Īdded PD speed-hack from Mouse Injector (more stable) Reduced PD speed-hack inject rate (less aggressive)įixed bug that caused game to soft lock when unpausedįixed Memory Pak corruption on first write No longer reset counter factor settings for GE\PDįixed GoldenEye TLB gamehack that caused issues with 24MB ROM hacksĪdded option to increase PD speed-hack frequency Opening cheats will now restore mouse cursorįixed show\hide cursor bug when returning from dialog window Will ask user which video plugin to use on first launchįixed borderless fullscreen bug on ROM closeĪlways disable autoload cheats on start upįixed Memory Pak corruption for players 2\3\4ĭefault rdram\counter factor set to - 1 & 8mb Rewrote PD speed-hack (thanks to Ryan Dwyer)Īdded option to auto hide cursor on launch Removed GE-MP (unfinished and source of false positive antivirus detection) Inserted GoldenEye: X 5d CRC to 1964.ini\Project64.rdb Inserted GoldenEye: X 5e CRC to 1964.ini\Project64.rdb Updated readme guide and FAQ (thanks to Graslu00 and Oxygen) Replaced ASPack'd zlib.dll with unmodified zlib.dll Unpacked UPX compressed dlls msvcp60d.dll and msvcrtd.dll (caused antivirus false positives) Removed standalone Perfect Dark speed-hack (now included in 1964) New Glide64 texture pack for GoldenEye (HUD only) Inserted Goldfinger 64 CRC to 1964.ini\Project64.rdb\Glide64.ini Updated Glide64.ini to use new buffer swapping for Perfect Dark\GoldenEye: X Updated readme FAQ (thanks to DuskyLW and Pheonarx)Īdded counter factor settings to 1964.ini for GE\PD Replaced No Audio 1964.dll with No Audio.dll (more stable) Updated 1964.ini to use correct defaults for all ROMs Updated GLideN64 to WIP build (split-screen supported) New GLideN64 texture pack for GoldenEye (HUD only) It is one of the top Nintendo emulators arround that you can get with a high game compatibility rate. 1964 - Carnivorous Edition (5) is compiled.
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